Voltooid
Units Appear on the Wrong Tile
Units can experience a noticeable delay when moving, causing them to appear on the wrong tiles.
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Units can experience a noticeable delay when moving, causing them to appear on the wrong tiles.
Opmerkingen
This has now been resolved.
Civilization VII: Patch Notes - May 19, 2026
This is planned to be addressed in a future update.
Post is afgesloten voor opmerkingen.