Civilization VII: Patch Notes - Hotfix - September 30, 2026

PUBLISHED:
UPDATED:

Today’s hotfix is focused on stability and performance following our recent Update 1.5.0. Thanks for your ongoing feedback, Civ players! 

A note for Switch / Switch 2 players: This hotfix will be coming at a later date; thanks for your patience while we get this through additional Nintendo submission requirements. In the meantime, the current console-compatible Switch version remains available with full crossplay support with Steam (instructions on how to access here). 

  • Implemented stability and crash fixes, most notably in late game Modern Age. 
  • Addressed lag that could occur when using mouse and keyboard inputs simultaneously.
  • Addressed reported issues of missing Treasure Resources in the Exploration Age and missing Factory Resources in the Modern Age.
    • Dev Note: Previously, we didn't require all Treasure or Factory Resources to spawn in the random selection of age resources, but now we do. This should lead to a more consistent and potentially less frustrating experience when pursuing certain Triumphs or Victories.
  • Addressed several minor issues with Resources on True Start Location Earth map (goodbye, mysterious Ocean Cocoa!).
  • Addressed softlocks that could prevent turn advancement in multiplayer games.
  • Elizabeth I's "The Annals" Memento now properly grants a Great Work slot to Unique Gold Buildings acquired through Syncretism. 
  • Addressed an issue where incorrect "Out Of Range" warnings appeared in the Trade Lens when playing as Elizabeth I. 
  • [Controller] Addressed focus issues when swapping between a Settler and a Settlement’s Production Menu after enabling the Radial Ruler Map Decoration.

If you’re still running into issues after this patch, please let us know through our support portal.