Civilization VII: Patch Notes - November 12, 2025

PUBLISHED:
UPDATED:

Update 1.3.0 - Patch 1 is rolling out now to player to address a few reported issues.

A note for Switch players: This patch will be coming to Nintendo Switch and Switch 2 at a later date. In the meantime, the current console-compatible-switch Steam beta branch remain available with full crossplay support with Steam. We appreciate your patience, Switch players!


Patch Notes

  • The AI has been tuned to use Sanctions less often and in a more balanced way relative to other Diplomatic actions.
  • AI will now correctly produce Great People.
  • Various game stability improvements.
  • Addressed an issue allowing the Restart option to be used even when it should have been prevented. This was leading to various gameplay issues including an eventual crash on Age Transition.
  • Units now correctly gain +5 Combat Strength when the player unlocks Tier 2 of the Songhai Unique Civic Hi-Koi and slots the Isa Tradition.
  • Addressed a reported issue in multiplayer where attempting to pause during a First Greet Diplomacy screen could cause loss of controller functionality.
  • Addressed a visual issue affecting Narrative Storylets.
  • Addressed several translation errors in localized game text.
  • [Consoles-only] Addressed a reported issue affecting the visibility of buttons in the main menu promotional carousel.
  • [XBOX-only] Addressed a reported issue where installed DLC could periodically disable after restarting the game.
  • [Mac-only] Addressed instances of missing audio.